attack delay catching

This commit is contained in:
2024-06-03 21:49:01 -05:00
parent 0c00832264
commit d5809fc4b1
@@ -90,9 +90,9 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
if(!ajR.target.equals(target)){
playerCharacter.getTimers().get("Attack" + mbEnums.EquipSlotType.RHELD).cancelJob();
addedDelay = ajR.getStopTime() - System.currentTimeMillis();
}else{
return true;
}
}else{
return true;
}
if (playerCharacter.getTimers().containsKey("Attack" + mbEnums.EquipSlotType.LHELD)) {
@@ -100,9 +100,9 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
if(!ajL.target.equals(target)){
playerCharacter.getTimers().get("Attack" + mbEnums.EquipSlotType.LHELD).cancelJob();
addedDelay = ajL.getStopTime() - System.currentTimeMillis();
}else{
return true;
}
}else{
return true;
}
CombatManager.combatCycle(playerCharacter, target, addedDelay);