forked from MagicBane/Server
cleanup
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@@ -209,6 +209,22 @@ public final class Bane {
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return false;
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}
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for(Guild subGuild : baningGuild.getNation().getSubGuildList()) {
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if (getBaneByAttackerGuild(subGuild) != null) {
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PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "Your Nation Already Has a Bane Placed");
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return false;
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}
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}
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if(targetCity.getGuild().getNation().getSubGuildList() != null) {
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for (Guild subGuild : targetCity.getGuild().getNation().getSubGuildList()) {
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if (getBaneByAttackerGuild(subGuild) != null) {
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PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "This Nation Already Has a Bane Placed On It");
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return false;
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}
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}
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}
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Blueprint blueprint = Blueprint.getBlueprint(24300); // Banestone
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//Let's drop a banestone!
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@@ -225,21 +241,7 @@ public final class Bane {
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return false;
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}
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for(Guild subGuild : baningGuild.getNation().getSubGuildList()) {
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if (getBaneByAttackerGuild(subGuild) != null) {
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PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "Your Nation Already Has a Bane Placed");
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return false;
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}
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}
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if(targetCity.getGuild().getNation().getSubGuildList() != null) {
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for (Guild subGuild : targetCity.getGuild().getNation().getSubGuildList()) {
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if (getBaneByAttackerGuild(subGuild) != null) {
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PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "This Nation Already Has a Bane Placed On It");
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return false;
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}
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}
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}
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stone.addEffectBit((1 << 19));
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stone.setMaxHitPoints(stone.getBlueprint().getMaxHealth(stone.getRank()));
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stone.setCurrentHitPoints(stone.getMaxHitPoints());
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