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@ -36,17 +36,17 @@ public class MobileFSM {
@@ -36,17 +36,17 @@ public class MobileFSM {
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mob.setCombatTarget(null); |
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return; |
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} |
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if(target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)){ |
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if(MobCast(mob)){ |
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return; |
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} |
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} |
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if (!CombatUtilities.inRangeToAttack(mob, target)) |
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return; |
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switch (target.getObjectType()) { |
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case PlayerCharacter: |
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PlayerCharacter targetPlayer = (PlayerCharacter) target; |
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if (canCast(mob)) { |
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if (!MobCast(mob)) |
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AttackPlayer(mob, targetPlayer); |
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} else { |
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AttackPlayer(mob, targetPlayer); |
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} |
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AttackPlayer(mob, targetPlayer); |
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break; |
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case Building: |
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Building targetBuilding = (Building) target; |
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