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					@ -36,17 +36,17 @@ public class MobileFSM {
				@@ -36,17 +36,17 @@ public class MobileFSM {
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					            mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)){ | 
				
			
			
		
	
		
			
				
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					            if(MobCast(mob)){ | 
				
			
			
		
	
		
			
				
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					                return; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (!CombatUtilities.inRangeToAttack(mob, target)) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        switch (target.getObjectType()) { | 
				
			
			
		
	
		
			
				
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					            case PlayerCharacter: | 
				
			
			
		
	
		
			
				
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					                PlayerCharacter targetPlayer = (PlayerCharacter) target; | 
				
			
			
		
	
		
			
				
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					                if (canCast(mob)) { | 
				
			
			
		
	
		
			
				
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					                    if (!MobCast(mob)) | 
				
			
			
		
	
		
			
				
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					                AttackPlayer(mob, targetPlayer); | 
				
			
			
		
	
		
			
				
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					                } else { | 
				
			
			
		
	
		
			
				
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					                    AttackPlayer(mob, targetPlayer); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                break; | 
				
			
			
		
	
		
			
				
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					            case Building: | 
				
			
			
		
	
		
			
				
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					                Building targetBuilding = (Building) target; | 
				
			
			
		
	
	
		
			
				
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