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custom hit chance formula

lakebane-strongholds
FatBoy-DOTC 4 months ago
parent
commit
db5a4195ad
  1. 4
      src/engine/gameManager/CombatManager.java

4
src/engine/gameManager/CombatManager.java

@ -1444,10 +1444,10 @@ public enum CombatManager {
} }
public static boolean LandHit(int atr, int defense){ public static boolean LandHit(int atr, int defense){
int roll = ThreadLocalRandom.current().nextInt(100); int roll = ThreadLocalRandom.current().nextInt(101);
float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315)))); float chance = (float)((atr-((atr+defense)*0.315))/((defense-((atr+defense)*0.315))+(atr-((atr+defense)*0.315))));
boolean hit = false; boolean hit = false;
if(chance > roll) if((chance * 100) > roll)
hit = true; hit = true;
return hit; return hit;
} }

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