@ -1916,16 +1916,19 @@ public class Mob extends AbstractIntelligenceAgent {
int count = 0;
// if it's a wall piece then the slot will be +1
if (Blueprint.isMeshWallPiece(building.meshUUID))
putSlot = putSlot =1;
for (BuildingLocation slotLoc : buildingModel.getLocations())
if (slotLoc.getType() == 6)
count++;
buildingLocation = buildingModel.getSlotLocation((count) - putSlot);
if (buildingLocation != null) {
if (buildingLocation != null)
slotLocation = buildingLocation.getLoc();
}