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@ -34,7 +34,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
@@ -34,7 +34,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
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if (mob.bootySet != 0) { |
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for (BootySetEntry entry : LootManager._bootySetMap.get(mob.bootySet)) { |
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ItemTemplate template = ItemTemplate.itemTemplates.get(entry.itemBase); |
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ItemTemplate template = ItemTemplate.itemTemplates.get(entry.templateID); |
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if (template != null) |
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output += "[" + entry.bootyType + "] " + template.item_base_name + " [Chance] " + entry.dropChance + newline; |
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@ -71,7 +71,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
@@ -71,7 +71,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
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Runes.add(lootItem); |
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break; |
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case WEAPON: //WEAPON
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if (lootItem.getItemBase().isGlass()) |
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if (lootItem.getName().toUpperCase().contains("GLASS")) |
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GlassItems.add(lootItem); |
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else |
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OtherDrops.add(lootItem); |
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