forked from MagicBane/Server
Building set on load
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@@ -13,6 +13,7 @@ import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.Enum.TransactionType;
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import engine.gameManager.DbManager;
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import engine.objects.Building;
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import engine.objects.City;
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import engine.objects.Transaction;
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import engine.objects.Warehouse;
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@@ -114,6 +115,15 @@ public class dbWarehouseHandler extends dbHandlerBase {
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JSONObject jsonObject = (JSONObject) jsonParser.parse(rs.getString("warehouse"));
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City city = City.getCity(cityUID);
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city.warehouse = new Warehouse(jsonObject);
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// Locate warehouse building
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for (Building building : city.parentZone.zoneBuildingSet) {
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if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.WAREHOUSE)) {
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city.warehouse.building = building;
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break;
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}
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}
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}
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} catch (Exception e) {
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@@ -52,7 +52,6 @@ public class Warehouse {
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public Warehouse(JSONObject warehouse) throws SQLException {
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JSONObject resources = (JSONObject) warehouse.get("resources");
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for (Object key : resources.keySet()) {
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