|
|
|
@ -235,7 +235,7 @@ public class MobAI {
@@ -235,7 +235,7 @@ public class MobAI {
|
|
|
|
|
CombatUtilities.combatCycle(mob, target, false, mob.getWeaponItemBase(false)); |
|
|
|
|
mob.setLastAttackTime(System.currentTimeMillis() + attackDelay); |
|
|
|
|
if (target.combatTarget == null) { |
|
|
|
|
target.combatTarget = mob; |
|
|
|
|
target.setCombatTarget(mob); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} catch (Exception e) { |
|
|
|
@ -249,13 +249,6 @@ public class MobAI {
@@ -249,13 +249,6 @@ public class MobAI {
|
|
|
|
|
|
|
|
|
|
//make sure mob is out of combat stance
|
|
|
|
|
|
|
|
|
|
if (mob.isCombat() && mob.getCombatTarget() == null) { |
|
|
|
|
mob.setCombat(false); |
|
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
|
|
rwss.setPlayer(mob); |
|
|
|
|
DispatchMessage.sendToAllInRange(mob, rwss); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
int patrolDelay = ThreadLocalRandom.current().nextInt((int) (MobAIThread.AI_PATROL_DIVISOR * 0.5f), MobAIThread.AI_PATROL_DIVISOR) + MobAIThread.AI_PATROL_DIVISOR; |
|
|
|
|
|
|
|
|
|
//early exit while waiting to patrol again
|
|
|
|
@ -289,12 +282,6 @@ public class MobAI {
@@ -289,12 +282,6 @@ public class MobAI {
|
|
|
|
|
//make sure mob is out of combat stance
|
|
|
|
|
|
|
|
|
|
if (minion.getKey().despawned == false) { |
|
|
|
|
if (minion.getKey().isCombat() && minion.getKey().getCombatTarget() == null) { |
|
|
|
|
minion.getKey().setCombat(false); |
|
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
|
|
rwss.setPlayer(minion.getKey()); |
|
|
|
|
DispatchMessage.sendToAllInRange(minion.getKey(), rwss); |
|
|
|
|
} |
|
|
|
|
if (MovementUtilities.canMove(minion.getKey())) { |
|
|
|
|
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); |
|
|
|
|
minion.getKey().updateLocation(); |
|
|
|
@ -655,14 +642,6 @@ public class MobAI {
@@ -655,14 +642,6 @@ public class MobAI {
|
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (mob.isCombat() && mob.getCombatTarget() == null) { |
|
|
|
|
mob.setCombat(false); |
|
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
|
|
rwss.setPlayer(mob); |
|
|
|
|
DispatchMessage.sendToAllInRange(mob, rwss); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) |
|
|
|
|
CheckToSendMobHome(mob); |
|
|
|
|
|
|
|
|
@ -912,23 +891,8 @@ public class MobAI {
@@ -912,23 +891,8 @@ public class MobAI {
|
|
|
|
|
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && mob.BehaviourType.ordinal() != Enum.MobBehaviourType.Pet1.ordinal()) { |
|
|
|
|
|
|
|
|
|
mob.setCombatTarget(null); |
|
|
|
|
|
|
|
|
|
if (mob.isCombat()) { |
|
|
|
|
mob.setCombat(false); |
|
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
|
|
rwss.setPlayer(mob); |
|
|
|
|
DispatchMessage.sendToAllInRange(mob, rwss); |
|
|
|
|
} |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (!mob.isCombat()) { |
|
|
|
|
mob.setCombat(true); |
|
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
|
|
rwss.setPlayer(mob); |
|
|
|
|
DispatchMessage.sendToAllInRange(mob, rwss); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (System.currentTimeMillis() > mob.getLastAttackTime()) |
|
|
|
|
AttackTarget(mob, mob.getCombatTarget()); |
|
|
|
|
|
|
|
|
@ -1072,7 +1036,7 @@ public class MobAI {
@@ -1072,7 +1036,7 @@ public class MobAI {
|
|
|
|
|
public static void GuardMinionLogic(Mob mob) { |
|
|
|
|
|
|
|
|
|
try { |
|
|
|
|
if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null) { |
|
|
|
|
if (!mob.npcOwner.isAlive()) { |
|
|
|
|
if(mob.getCombatTarget() == null) { |
|
|
|
|
CheckForPlayerGuardAggro(mob); |
|
|
|
|
}else { |
|
|
|
@ -1343,13 +1307,6 @@ public class MobAI {
@@ -1343,13 +1307,6 @@ public class MobAI {
|
|
|
|
|
//make sure mob is out of combat stance
|
|
|
|
|
|
|
|
|
|
if (minion.getKey().despawned == false) { |
|
|
|
|
if (minion.getKey().isCombat() && minion.getKey().getCombatTarget() == null) { |
|
|
|
|
minion.getKey().setCombat(false); |
|
|
|
|
UpdateStateMsg rwss = new UpdateStateMsg(); |
|
|
|
|
rwss.setPlayer(minion.getKey()); |
|
|
|
|
DispatchMessage.sendToAllInRange(minion.getKey(), rwss); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (MovementUtilities.canMove(minion.getKey())) { |
|
|
|
|
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); |
|
|
|
|
minion.getKey().updateLocation(); |
|
|
|
|