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Bugfix for damage absorbers.

master
MagicBot 3 years ago
parent
commit
e8b7d63a59
  1. 4
      src/engine/powers/EffectsBase.java

4
src/engine/powers/EffectsBase.java

@ -325,8 +325,8 @@ public class EffectsBase {
eb.useRampAdd = rs.getBoolean("UseAddFormula"); eb.useRampAdd = rs.getBoolean("UseAddFormula");
String damageType1 = rs.getString("damageType1"); String damageType1 = rs.getString("damageType1");
String damageType2 = rs.getString("damageType1"); String damageType2 = rs.getString("damageType2");
String damageType3 = rs.getString("damageType1"); String damageType3 = rs.getString("damageType3");
if (damageType1.isEmpty() && damageType2.isEmpty() && damageType3.isEmpty()) if (damageType1.isEmpty() && damageType2.isEmpty() && damageType3.isEmpty())

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