forked from MagicBane/Server
FatBoy-DOTC
5 months ago
4 changed files with 0 additions and 154 deletions
@ -1,77 +0,0 @@
@@ -1,77 +0,0 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.devcmd.cmds; |
||||
|
||||
import engine.devcmd.AbstractDevCmd; |
||||
import engine.gameManager.ZoneManager; |
||||
import engine.objects.AbstractGameObject; |
||||
import engine.objects.PlayerCharacter; |
||||
|
||||
/** |
||||
* ./hotzone <- display the current hotzone & time remaining |
||||
* ./hotzone random <- change hotzone to random new zone |
||||
*/ |
||||
|
||||
public class HotzoneCmd extends AbstractDevCmd { |
||||
|
||||
public HotzoneCmd() { |
||||
super("hotzone"); |
||||
} |
||||
|
||||
@Override |
||||
protected void _doCmd(PlayerCharacter playerCharacter, String[] words, |
||||
AbstractGameObject target) { |
||||
|
||||
StringBuilder data = new StringBuilder(); |
||||
String outString; |
||||
|
||||
for (String s : words) { |
||||
data.append(s); |
||||
data.append(' '); |
||||
} |
||||
|
||||
String input = data.toString().trim(); |
||||
|
||||
if (input.length() == 0) { |
||||
outString = "Current hotZone: " + ZoneManager.hotZone.getName() + "\r\n"; |
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones(); |
||||
throwbackInfo(playerCharacter, outString); |
||||
return; |
||||
} |
||||
|
||||
if (input.equalsIgnoreCase("random")) { |
||||
ZoneManager.generateAndSetRandomHotzone(); |
||||
outString = "New hotZone: " + ZoneManager.hotZone.getName() + "\r\n"; |
||||
outString += "Available hotZones: " + ZoneManager.availableHotZones(); |
||||
throwbackInfo(playerCharacter, outString); |
||||
return; |
||||
} |
||||
|
||||
if (input.equalsIgnoreCase("reset")) { |
||||
ZoneManager.resetHotZones(); |
||||
throwbackInfo(playerCharacter, "Available hotZones: " + ZoneManager.availableHotZones()); |
||||
return; |
||||
} |
||||
|
||||
return; |
||||
} |
||||
|
||||
@Override |
||||
protected String _getHelpString() { |
||||
return "Use no arguments to see the current hotzone or \"random\" to change it randomly."; |
||||
} |
||||
|
||||
@Override |
||||
protected String _getUsageString() { |
||||
return "'./hotzone [random]"; |
||||
} |
||||
|
||||
|
||||
} |
Loading…
Reference in new issue