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					@ -85,6 +85,8 @@ public class StrongholdManager {
				@@ -85,6 +85,8 @@ public class StrongholdManager {
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					                InterestManager.setObjectDirty(guard); | 
				
			
			
		
	
		
			
				
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					                guard.StrongholdGuardian = true; | 
				
			
			
		
	
		
			
				
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					                guard.stronghold = mine; | 
				
			
			
		
	
		
			
				
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					                guard.mobPowers.clear(); | 
				
			
			
		
	
		
			
				
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					                guard.mobPowers.put(429399948,20); // find weakness
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        //create stronghold commander
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					@ -102,9 +104,12 @@ public class StrongholdManager {
				@@ -102,9 +104,12 @@ public class StrongholdManager {
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					            commander.spawnTime = 1000000000; | 
				
			
			
		
	
		
			
				
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					            commander.BehaviourType = Enum.MobBehaviourType.Aggro; | 
				
			
			
		
	
		
			
				
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					            commander.mobPowers.clear(); | 
				
			
			
		
	
		
			
				
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					            commander.mobPowers.put(563107033,40); //grounding shot
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					            commander.mobPowers.put(429032838,40); // gravechill
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					            commander.mobPowers.put(429413547,40); // grasp of thurin
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					            commander.mobPowers.put(429032838, 40); // gravechill
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					            commander.mobPowers.put(429757701,20); // magebolt
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					            commander.mobPowers.put(429121388,20); // blight
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					            commander.mobPowers.put(431566891,20); // lightning bolt
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					            commander.mobPowers.put(428716075,20); // fire bolt
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					            commander.mobPowers.put(429010987,20); // ice bolt
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					            commander.StrongholdCommander = true; | 
				
			
			
		
	
		
			
				
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					            mine.strongholdMobs.add(commander); | 
				
			
			
		
	
		
			
				
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					            LootManager.GenerateStrongholdLoot(commander,true, false); | 
				
			
			
		
	
	
		
			
				
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					@ -340,9 +345,12 @@ public class StrongholdManager {
				@@ -340,9 +345,12 @@ public class StrongholdManager {
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					                commander.spawnTime = 1000000000; | 
				
			
			
		
	
		
			
				
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					                commander.BehaviourType = Enum.MobBehaviourType.Aggro; | 
				
			
			
		
	
		
			
				
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					                commander.mobPowers.clear(); | 
				
			
			
		
	
		
			
				
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					                commander.mobPowers.put(563107033, 40); //grounding shot
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					                commander.mobPowers.put(429032838, 40); // gravechill
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					                commander.mobPowers.put(429413547, 40); // grasp of thurin
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					                commander.mobPowers.put(429757701,40); // magebolt
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					                commander.mobPowers.put(429121388,40); // blight
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					                commander.mobPowers.put(431566891,40); // lightning bolt
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					                commander.mobPowers.put(428716075,40); // fire bolt
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					                commander.mobPowers.put(429010987,40); // ice bolt
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					                mine.strongholdMobs.add(commander); | 
				
			
			
		
	
		
			
				
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					                LootManager.GenerateStrongholdLoot(commander, true, true); | 
				
			
			
		
	
		
			
				
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					                commander.healthMax = 250000; | 
				
			
			
		
	
	
		
			
				
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