|
|
@ -171,7 +171,6 @@ public enum LootManager { |
|
|
|
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); |
|
|
|
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); |
|
|
|
Enum.ItemType outType = outItem.getItemBase().getType(); |
|
|
|
Enum.ItemType outType = outItem.getItemBase().getType(); |
|
|
|
outItem.setIsID(true); |
|
|
|
outItem.setIsID(true); |
|
|
|
outItem.setIsID(true); |
|
|
|
|
|
|
|
if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { |
|
|
|
if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { |
|
|
|
if (outItem.getItemBase().isGlass() == false) { |
|
|
|
if (outItem.getItemBase().isGlass() == false) { |
|
|
|
try { |
|
|
|
try { |
|
|
@ -220,7 +219,6 @@ public enum LootManager { |
|
|
|
inItem.setPrefix(prefixMod.action); |
|
|
|
inItem.setPrefix(prefixMod.action); |
|
|
|
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true); |
|
|
|
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true); |
|
|
|
inItem.setIsID(false); |
|
|
|
inItem.setIsID(false); |
|
|
|
inItem.setIsID(false); |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
@ -258,7 +256,6 @@ public enum LootManager { |
|
|
|
inItem.setSuffix(suffixMod.action); |
|
|
|
inItem.setSuffix(suffixMod.action); |
|
|
|
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); |
|
|
|
inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); |
|
|
|
inItem.setIsID(false); |
|
|
|
inItem.setIsID(false); |
|
|
|
inItem.setIsID(false); |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
@ -276,6 +273,8 @@ public enum LootManager { |
|
|
|
max = 319; |
|
|
|
max = 319; |
|
|
|
|
|
|
|
|
|
|
|
int min = (int)(4.469 * mobLevel - 3.469); |
|
|
|
int min = (int)(4.469 * mobLevel - 3.469); |
|
|
|
|
|
|
|
if(min < 70) |
|
|
|
|
|
|
|
min = 70; |
|
|
|
if(inHotzone){ |
|
|
|
if(inHotzone){ |
|
|
|
min += mobLevel; |
|
|
|
min += mobLevel; |
|
|
|
} |
|
|
|
} |
|
|
@ -349,11 +348,14 @@ public enum LootManager { |
|
|
|
if (equipmentRoll > (dropChance * multiplier)) |
|
|
|
if (equipmentRoll > (dropChance * multiplier)) |
|
|
|
continue; |
|
|
|
continue; |
|
|
|
MobLoot ml = new MobLoot(mob, me.getItemBase(), false); |
|
|
|
MobLoot ml = new MobLoot(mob, me.getItemBase(), false); |
|
|
|
if (ml != null) |
|
|
|
if (ml != null) { |
|
|
|
|
|
|
|
ml.setIsID(true); |
|
|
|
|
|
|
|
ml.setIsID(true); |
|
|
|
mob.getCharItemManager().addItemToInventory(ml); |
|
|
|
mob.getCharItemManager().addItemToInventory(ml); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse, float multiplier) { |
|
|
|
public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse, float multiplier) { |
|
|
|
|
|
|
|
|
|
|
|