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Window refresh update

combat-2
MagicBot 8 months ago
parent
commit
f36239a67e
  1. 16
      src/engine/gameManager/ForgeManager.java

16
src/engine/gameManager/ForgeManager.java

@ -325,14 +325,6 @@ public enum ForgeManager implements Runnable { @@ -325,14 +325,6 @@ public enum ForgeManager implements Runnable {
for (Item workOrderItem : workOrder.cooking) {
// Remove the virtual items from the forge window
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_SETPRICE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
workOrder.cooking.remove(workOrderItem);
itemWorkOrderLookup.remove(workOrderItem);
// Persist item
Item completedItem = DbManager.ItemQueries.PERSIST(workOrderItem);
@ -345,6 +337,14 @@ public enum ForgeManager implements Runnable { @@ -345,6 +337,14 @@ public enum ForgeManager implements Runnable {
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg1, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
ItemProductionMsg outMsg2 = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, completedItem, mbEnums.ProductionActionType.CONFIRM_DEPOSIT, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg2, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
// Remove the virtual items from the forge window
ItemProductionMsg outMsg = new ItemProductionMsg(workOrder.vendor.building, workOrder.vendor, workOrderItem, mbEnums.ProductionActionType.CONFIRM_SETPRICE, true);
DispatchMessage.dispatchMsgToInterestArea(workOrder.vendor, outMsg, mbEnums.DispatchChannel.SECONDARY, 700, false, false);
workOrder.cooking.remove(workOrderItem);
itemWorkOrderLookup.remove(workOrderItem);
}
}

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