|
|
@ -233,6 +233,7 @@ public class MobileFSM { |
|
|
|
// Method picks a random spell from a mobile's list of powers
|
|
|
|
// Method picks a random spell from a mobile's list of powers
|
|
|
|
// and casts it on the current target (or itself). Validation
|
|
|
|
// and casts it on the current target (or itself). Validation
|
|
|
|
// (including empty lists) is done previously within canCast();
|
|
|
|
// (including empty lists) is done previously within canCast();
|
|
|
|
|
|
|
|
|
|
|
|
ArrayList<Integer> powerTokens; |
|
|
|
ArrayList<Integer> powerTokens; |
|
|
|
ArrayList<Integer> purgeTokens; |
|
|
|
ArrayList<Integer> purgeTokens; |
|
|
|
PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget(); |
|
|
|
PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget(); |
|
|
@ -259,6 +260,21 @@ public class MobileFSM { |
|
|
|
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size())); |
|
|
|
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size())); |
|
|
|
int powerRank = mob.mobPowers.get(powerToken); |
|
|
|
int powerRank = mob.mobPowers.get(powerToken); |
|
|
|
PowersBase mobPower = PowersManager.getPowerByToken(powerToken); |
|
|
|
PowersBase mobPower = PowersManager.getPowerByToken(powerToken); |
|
|
|
|
|
|
|
//check for hit-roll
|
|
|
|
|
|
|
|
if(mobPower.requiresHitRoll) { |
|
|
|
|
|
|
|
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) { |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
if (CombatUtilities.triggerDodge(mob, mob.getCombatTarget())) { |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
if (CombatUtilities.triggerBlock(mob, mob.getCombatTarget())) { |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
if (CombatUtilities.triggerParry(mob, mob.getCombatTarget())) { |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
// Cast the spell
|
|
|
|
// Cast the spell
|
|
|
|
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { |
|
|
|
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { |
|
|
|
PowersManager.useMobPower(mob, (AbstractCharacter) mob.getCombatTarget(), mobPower, powerRank); |
|
|
|
PowersManager.useMobPower(mob, (AbstractCharacter) mob.getCombatTarget(), mobPower, powerRank); |
|
|
@ -505,7 +521,7 @@ public class MobileFSM { |
|
|
|
} |
|
|
|
} |
|
|
|
if (mob.isPlayerGuard() && !mob.despawned) { |
|
|
|
if (mob.isPlayerGuard() && !mob.despawned) { |
|
|
|
City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
|
|
|
City current = ZoneManager.getCityAtLocation(mob.getLoc()); |
|
|
|
if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { |
|
|
|
if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false) { |
|
|
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
|
|
|
PowersBase recall = PowersManager.getPowerByToken(-1994153779); |
|
|
|
PowersManager.useMobPower(mob, mob, recall, 40); |
|
|
|
PowersManager.useMobPower(mob, mob, recall, 40); |
|
|
|
mob.setCombatTarget(null); |
|
|
|
mob.setCombatTarget(null); |
|
|
|