forked from MagicBane/Server
disc dropper time delay
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@@ -456,7 +456,7 @@ public enum LootManager {
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return;
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if((bse.itemBase == 3040 || bse.itemBase == 3021) && mob.level < 80){
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mob.setSpawnTime(3600);
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mob.discDelay = 1;
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}
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if(mob.parentZone.getSafeZone() == 1) {
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@@ -80,6 +80,7 @@ public class Mob extends AbstractIntelligenceAgent {
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private DeferredPowerJob weaponPower;
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private DateTime upgradeDateTime = null;
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private boolean lootSync = false;
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public int discDelay = 6;
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// New Mobile constructor. Fill in the blanks and then call
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// PERSIST.
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@@ -256,12 +256,16 @@ public class WorldServer {
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}
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if (LocalDateTime.now().isAfter(nextDiscSpawn)) {
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for(Mob dropper : Mob.disciplineDroppers){
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if(dropper.isAlive() == false){
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for(Mob dropper : Mob.disciplineDroppers) {
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if (dropper.discDelay == 6 && (LocalDateTime.now().getHour() == 6 || LocalDateTime.now().getHour() == 12 || LocalDateTime.now().getHour() == 18 || LocalDateTime.now().getHour() == 0)) {
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if (!dropper.isAlive()) {
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dropper.respawn();
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}
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} else if (!dropper.isAlive()) {
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dropper.respawn();
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}
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}
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nextDiscSpawn = LocalDateTime.now().plusHours(6).withMinute(0).withSecond(0);
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nextDiscSpawn = LocalDateTime.now().plusHours(1).withMinute(0).withSecond(0);
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}
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ThreadUtils.sleep(50);
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}
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