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					@ -254,8 +254,6 @@ public class StrongholdManager {
				@@ -254,8 +254,6 @@ public class StrongholdManager {
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void CheckToEndStronghold(Mine mine) { | 
				
			
			
		
	
		
			
				
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					        if (!mine.isStronghold) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        boolean stillAlive = false; | 
				
			
			
		
	
		
			
				
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					        for (Mob mob : mine.strongholdMobs) | 
				
			
			
		
	
	
		
			
				
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					@ -272,7 +270,7 @@ public class StrongholdManager {
				@@ -272,7 +270,7 @@ public class StrongholdManager {
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					            Zone mineZone = ZoneManager.findSmallestZone(tower.loc); | 
				
			
			
		
	
		
			
				
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					            Vector3fImmutable loc = tower.loc; | 
				
			
			
		
	
		
			
				
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					            MobBase commanderBase = MobBase.getMobBase(getStrongholdCommanderID(tower.meshUUID)); | 
				
			
			
		
	
		
			
				
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					            MobBase commanderBase = MobBase.getMobBase(getStrongholdGuardianID(tower.meshUUID)); | 
				
			
			
		
	
		
			
				
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					            Mob commander = Mob.createMob(commanderBase.getLoadID(), loc, Guild.getErrantGuild(), true, mineZone, null, 0, commanderBase.getFirstName(), 75); | 
				
			
			
		
	
		
			
				
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					            if (commander != null) { | 
				
			
			
		
	
		
			
				
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					                commander.parentZone = mine.getParentZone(); | 
				
			
			
		
	
	
		
			
				
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					@ -289,7 +287,7 @@ public class StrongholdManager {
				@@ -289,7 +287,7 @@ public class StrongholdManager {
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					                commander.mobPowers.put(429032838, 40); // gravechill
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					                commander.mobPowers.put(429413547, 40); // grasp of thurin
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					                mine.strongholdMobs.add(commander); | 
				
			
			
		
	
		
			
				
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					                LootManager.GenerateStrongholdLoot(commander, true, false); | 
				
			
			
		
	
		
			
				
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					                LootManager.GenerateStrongholdLoot(commander, true, true); | 
				
			
			
		
	
		
			
				
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					                commander.healthMax = 250000; | 
				
			
			
		
	
		
			
				
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					                commander.setHealth(commander.healthMax); | 
				
			
			
		
	
		
			
				
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					                commander.maxDamageHandOne = 5000; | 
				
			
			
		
	
	
		
			
				
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