FatBoy-DOTC
3e659d981a
Patrol wait determined by MBServerStatics.AI_PATROL_DIVISOR
...
mob cast chance now determined by MBStatics.AI_POWER_CHANCE
mob cast cooldown now determined by MBServerStatics.AI_POWER_DIVISOR
guards use normal mob damage calculations
1 year ago
MagicBot
80d45f364a
Added pool size to hourly metrics.
2 years ago
MagicBot
3a59df6ac6
Update to console output.
2 years ago
MagicBot
c3f059c7fc
Update to console output.
2 years ago
MagicBot
b3ba8f5c9f
Try block no longer needed.
2 years ago
MagicBot
cd9b8536cb
Using color instead of int value.
2 years ago
MagicBot
3a2695703b
Using color instead of int value.
2 years ago
MagicBot
e4ddcdeeca
Building offset added to loc.
2 years ago
MagicBot
69f3c9af71
Bonus code deleted from stuck job.
2 years ago
MagicBot
6a41c5391d
Bonus code deleted from stuck job.
2 years ago
FatBoy-DOTC
d9c05fa622
magical rolling re-enabled
2 years ago
MagicBot
ee1fc0d55c
Bypass npc guild leaders in override..
2 years ago
MagicBot
7f086fb850
Improved error logging.
2 years ago
MagicBot
fafd77c661
Improved error logging.
2 years ago
MagicBot
d99fc602d5
NPC table overrides for contracts.
2 years ago
FatBoy-DOTC
99a82a6b84
enemy/notenemy aggro rules finalized
2 years ago
FatBoy-DOTC
60c2405cad
mobs now use enemy/notenemy for aggro rules
2 years ago
FatBoy-DOTC
27a6a1f4d0
guards' sleeping pill wore off
2 years ago
FatBoy-DOTC
584ad46b75
duplicate zoneMobSet additions fixed
2 years ago
FatBoy-DOTC
f99698feda
duplicate zoneMobSet additions fixed
2 years ago
FatBoy-DOTC
b3c7db9214
Merge branch 'magicbox1.5' into feature-guard-patrol
2 years ago
MagicBot
7168813ba5
Tweak to set model logic.
2 years ago
MagicBot
8068082768
Naming logic changed to have a valid guild.
2 years ago
MagicBot
322b88a1f4
Naming logic changed to have a valid guild.
2 years ago
MagicBot
f85fb8f224
bugfix in ./remove dev cmd.
2 years ago
FatBoy-DOTC
76f3d2599b
NPCs in buildings show correct spawn times and progress
2 years ago
FatBoy-DOTC
92a0af8dbb
guard minion spawn timer scaling off barracks rank
2 years ago
FatBoy-DOTC
fb2205d700
remove player formn cityoutlaws when they leave
2 years ago
FatBoy-DOTC
526fe799f6
remove player formn cityoutlaws when they leave
2 years ago
FatBoy-DOTC
0c9bb0d948
initialize cityOutlaws
2 years ago
FatBoy-DOTC
d6a35a577b
mobs use hate value to hot swap targets
2 years ago
FatBoy-DOTC
508fac6168
mobs use hate value to hot swap targets
2 years ago
FatBoy-DOTC
7c47ef0550
mobs use hate value to hot swap targets
2 years ago
FatBoy-DOTC
e838bb641b
mobs use hate value to hot swap targets
2 years ago
MagicBot
e73f4cbe63
Placement bounds of 1.2% city zone size.
2 years ago
MagicBot
ffafd44fa7
Siege bounds related bonus code removal.
2 years ago
FatBoy-DOTC
c54aa5f9fc
guard aggro rules for hostiles
2 years ago
FatBoy-DOTC
b899708cd5
removed obvious bug in guards dropping aggro
2 years ago
FatBoy-DOTC
14f98493c7
guard minions no longer respawn while captain is dead
2 years ago
FatBoy-DOTC
c7e470166d
guard captain and wall archer spawn times hard set at 450 and 900 respectively
2 years ago
FatBoy-DOTC
db218139b3
scaling respawn timer for guard minions based on barracks rank
2 years ago
MagicBot
b73eae787c
Rotation portals
2 years ago
FatBoy-DOTC
df842a2209
Merge branch 'magicbox1.5' into feature-guard-patrol
2 years ago
FatBoy-DOTC
64bde9c197
guard reverse KoS logic
2 years ago
FatBoy-DOTC
6cf599f6bc
guard reverse KoS logic
2 years ago
FatBoy-DOTC
d9adef611d
mob movement logic update
2 years ago
FatBoy-DOTC
9ffc09ac02
mob movement logic update
2 years ago
MagicBot
a113295058
Player zone radius now reflects 24.3 at 875.
2 years ago
FatBoy-DOTC
7e5cef2842
guard patrol point logic
2 years ago
FatBoy-DOTC
969aeec1c7
guard patrol point logic
2 years ago