forked from MagicBane/Server
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8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 221ae0a58b | |||
| 3649c629b7 | |||
| 1c31070fc8 | |||
| bff41967db | |||
| d3692d0fb7 | |||
| 074a799d01 | |||
| 36ffd08a72 | |||
| 58f828b3cd |
@@ -243,8 +243,12 @@ public class dbNPCHandler extends dbHandlerBase {
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public boolean UPDATE_EQUIPSET(NPC npc, int equipSetID) {
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public boolean UPDATE_EQUIPSET(NPC npc, int equipSetID) {
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// Column name must match what NPC/Mob loaders read ("equipmentSet").
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// Using the wrong column here causes the update to fail silently and
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// dev command to report "Unable to find Equipset" despite a valid ID.
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `equipsetID`=? WHERE `UID`=?")) {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `equipmentSet`=? WHERE `UID`=?")) {
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preparedStatement.setInt(1, equipSetID);
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preparedStatement.setInt(1, equipSetID);
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preparedStatement.setLong(2, npc.getObjectUUID());
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preparedStatement.setLong(2, npc.getObjectUUID());
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@@ -693,6 +693,8 @@ public class MobAI {
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DefaultLogic(mob);
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DefaultLogic(mob);
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break;
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break;
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}
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}
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if(mob.isAlive())
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RecoverHealth(mob);
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DetermineAction" + " " + e.getMessage());
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}
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}
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@@ -808,7 +810,7 @@ public class MobAI {
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chaseTarget(mob);
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chaseTarget(mob);
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break;
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break;
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case GuardMinion:
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case GuardMinion:
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if (!mob.npcOwner.isAlive() || ((Mob) mob.npcOwner).despawned)
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if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null)
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randomGuardPatrolPoint(mob);
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randomGuardPatrolPoint(mob);
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else {
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else {
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if (mob.getCombatTarget() != null) {
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if (mob.getCombatTarget() != null) {
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@@ -827,6 +829,7 @@ public class MobAI {
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chaseTarget(mob);
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chaseTarget(mob);
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}
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}
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break;
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break;
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}
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}
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckMobMovement" + " " + e.getMessage());
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@@ -1043,7 +1046,6 @@ public class MobAI {
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mob.setCombatTarget(newTarget);
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mob.setCombatTarget(newTarget);
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}
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}
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CheckMobMovement(mob);
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CheckMobMovement(mob);
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CheckForAttack(mob);
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CheckForAttack(mob);
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} catch (Exception e) {
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} catch (Exception e) {
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@@ -1054,24 +1056,9 @@ public class MobAI {
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public static void GuardMinionLogic(Mob mob) {
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public static void GuardMinionLogic(Mob mob) {
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try {
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try {
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if (!mob.npcOwner.isAlive()) {
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boolean isComanded = mob.npcOwner.isAlive();
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if (!isComanded) {
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if (mob.getCombatTarget() == null) {
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GuardCaptainLogic(mob);
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CheckForPlayerGuardAggro(mob);
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} else {
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AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
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if (newTarget != null) {
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if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
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if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
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mob.setCombatTarget(newTarget);
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} else
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mob.setCombatTarget(newTarget);
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}
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}
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}else {
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}else {
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if (mob.npcOwner.getCombatTarget() != null)
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if (mob.npcOwner.getCombatTarget() != null)
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mob.setCombatTarget(mob.npcOwner.getCombatTarget());
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mob.setCombatTarget(mob.npcOwner.getCombatTarget());
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@@ -1110,22 +1097,6 @@ public class MobAI {
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CheckMobMovement(mob);
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CheckMobMovement(mob);
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CheckForAttack(mob);
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CheckForAttack(mob);
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//recover health
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if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
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mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
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if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
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if (mob.getHealth() < mob.getHealthMax()) {
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float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
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mob.setHealth(mob.getHealth() + recoveredHealth);
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mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
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if (mob.getHealth() > mob.getHealthMax())
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mob.setHealth(mob.getHealthMax());
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}
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: PetLogic" + " " + e.getMessage());
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}
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}
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@@ -1379,4 +1350,22 @@ public class MobAI {
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}
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}
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return null;
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return null;
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}
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}
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public static void RecoverHealth(Mob mob){
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//recover health
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if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false)
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mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
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if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
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if (mob.getHealth() < mob.getHealthMax()) {
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float recoveredHealth = mob.getHealthMax() * ((1 + mob.getBonuses().getFloatPercentAll(Enum.ModType.HealthRecoverRate, Enum.SourceType.None)) * 0.01f);
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mob.setHealth(mob.getHealth() + recoveredHealth);
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mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
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if (mob.getHealth() > mob.getHealthMax())
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mob.setHealth(mob.getHealthMax());
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}
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}
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}
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}
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@@ -541,8 +541,18 @@ public class Mob extends AbstractIntelligenceAgent {
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mobWithoutID.parentZone = parent;
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mobWithoutID.parentZone = parent;
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mobWithoutID.parentZoneID = parent.getObjectUUID();
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mobWithoutID.parentZoneID = parent.getObjectUUID();
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// NPC in a Building derives position from slot
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// Ensure spawn coordinates are persisted for DB insert
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// statLat/statAlt/statLon represent local (zone-relative) spawn
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// coordinates used by the DB handler when creating the mob row.
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if (spawn != null && parent != null) {
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// Convert world coordinates to zone-local spawn coordinates
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Vector3fImmutable localSpawn = spawn.subtract(parent.getLoc());
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mobWithoutID.statLat = localSpawn.x;
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mobWithoutID.statAlt = localSpawn.y;
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mobWithoutID.statLon = localSpawn.z;
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}
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// NPC in a Building derives position from slot
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if (mobWithoutID.building != null)
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if (mobWithoutID.building != null)
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mobWithoutID.bindLoc = Vector3fImmutable.ZERO;
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mobWithoutID.bindLoc = Vector3fImmutable.ZERO;
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@@ -470,7 +470,8 @@ public class NPC extends AbstractCharacter {
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newNPC.bindLoc = Vector3fImmutable.ZERO;
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newNPC.bindLoc = Vector3fImmutable.ZERO;
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newNPC.parentZoneUUID = parent.getObjectUUID();
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newNPC.parentZoneUUID = parent.getObjectUUID();
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newNPC.guildUUID = guild.getObjectUUID();
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// guild may be null when spawning via ./npc; default to 0
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newNPC.guildUUID = (guild != null) ? guild.getObjectUUID() : 0;
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if (building == null)
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if (building == null)
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newNPC.buildingUUID = 0;
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newNPC.buildingUUID = 0;
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