Public Repository for the Magicbane Shadowbane Emulator
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package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.DispatchManager;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ArcOwnedMinesListMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.objects.GuildStatusController;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
/*
* @Author:
* @Summary: Processes application protocol message which keeps
* client's tcp connection open.
*/
public class ArcOwnedMinesListHandler extends AbstractClientMsgHandler {
public ArcOwnedMinesListHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
ArcOwnedMinesListMsg msg = (ArcOwnedMinesListMsg) baseMsg;
if (playerCharacter == null)
return true;
if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false)// is this only GL?
return true;
msg.setMineList(Mine.getMinesForGuild(playerCharacter.getGuild().getObjectUUID()));
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
}