Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.DispatchManager;
import engine.gameManager.SessionManager;
import engine.mbEnums.DispatchChannel;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.UpdateStateMsg;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
public class UpdateStateMsgHandler extends AbstractClientMsgHandler {
public UpdateStateMsgHandler() {
super();
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
UpdateStateMsg msg = (UpdateStateMsg) baseMsg;
PlayerCharacter player = SessionManager.getPlayerCharacter(origin);
if (player == null)
return true;
player.update();
if (msg.getSpeed() == 2)
player.setWalkMode(false);
else
player.setWalkMode(true);
DispatchManager.dispatchMsgToInterestArea(player, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
return true;
}
}