|  |  |  | @ -14,13 +14,11 @@ import engine.Enum.ProtectionState;@@ -14,13 +14,11 @@ import engine.Enum.ProtectionState; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.Enum.SiegePhase; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.Enum.SiegeResult; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.InterestManagement.HeightMap; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.InterestManagement.InterestManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.InterestManagement.WorldGrid; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.db.archive.BaneRecord; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.db.archive.DataWarehouse; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.BuildingManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.ChatManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.DbManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.ZoneManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.*; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.job.JobScheduler; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.jobs.ActivateBaneJob; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.jobs.BaneDefaultTimeJob; | 
			
		
	
	
		
			
				
					|  |  |  | @ -275,17 +273,20 @@ public final class Bane {@@ -275,17 +273,20 @@ public final class Bane { | 
			
		
	
		
			
				
					|  |  |  |  |     public static void summonBaneCommander(Bane bane){ | 
			
		
	
		
			
				
					|  |  |  |  |         Vector3fImmutable spawnLoc = Vector3fImmutable.getRandomPointOnCircle(bane.getStone().loc,15); | 
			
		
	
		
			
				
					|  |  |  |  |         NPC baneCommander; | 
			
		
	
		
			
				
					|  |  |  |  |         if(bane.getStone().getHirelings().isEmpty()) { | 
			
		
	
		
			
				
					|  |  |  |  |         boolean npcPresent = DbManager.NPCQueries.BANE_COMMANDER_EXISTS(bane.getStone().getObjectUUID()); | 
			
		
	
		
			
				
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					|  |  |  |  |         if(!npcPresent) { | 
			
		
	
		
			
				
					|  |  |  |  |             //add bane commander NPC
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					|  |  |  |  |             int contractID = 1502042; | 
			
		
	
		
			
				
					|  |  |  |  |             baneCommander = NPC.createNPC("Bane Commander", contractID, spawnLoc, bane.getCity().getGuild(), ZoneManager.findSmallestZone(bane.getStone().loc), (short) 70, bane.getStone()); | 
			
		
	
		
			
				
					|  |  |  |  |             baneCommander.setLoc(spawnLoc); | 
			
		
	
		
			
				
					|  |  |  |  |             baneCommander.setGuild(bane.getCity().getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |         }else{ | 
			
		
	
		
			
				
					|  |  |  |  |             }else{ | 
			
		
	
		
			
				
					|  |  |  |  |             baneCommander = (NPC)bane.getStone().getHirelings().keySet().iterator().next(); | 
			
		
	
		
			
				
					|  |  |  |  |             baneCommander.setLoc(spawnLoc); | 
			
		
	
		
			
				
					|  |  |  |  |             baneCommander.setGuild(bane.getCity().getGuild()); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         InterestManager.setObjectDirty(baneCommander); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static Bane getBane(int cityUUID) { | 
			
		
	
	
		
			
				
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