|  |  | @ -426,20 +426,20 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         case 31: |  |  |  |                         case 31: | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                             if (ib.getUUID() == 971012) { |  |  |  |                             //if (ib.getUUID() == 971012) {
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                 int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size()); |  |  |  |                             //    int random = ThreadLocalRandom.current().nextInt(ItemBase.AnniverseryGifts.size());
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                 int annyID = ItemBase.AnniverseryGifts.get(random); |  |  |  |                             //    int annyID = ItemBase.AnniverseryGifts.get(random);
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                 ItemBase annyIB = ItemBase.getItemBase(annyID); |  |  |  |                             //    ItemBase annyIB = ItemBase.getItemBase(annyID);
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                 if (annyIB != null) { |  |  |  |                             //    if (annyIB != null) {
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                     Item gift = MobLoot.createItemForPlayer(player, annyIB); |  |  |  |                             //        Item gift = MobLoot.createItemForPlayer(player, annyIB);
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                     if (gift != null) { |  |  |  |                             //        if (gift != null) {
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                         itemMan.addItemToInventory(gift); |  |  |  |                             //            itemMan.addItemToInventory(gift);
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                         itemMan.consume(item); |  |  |  |                             //            itemMan.consume(item);
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                     } |  |  |  |                             //        }
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                 } |  |  |  |                             //    }
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                                 break; |  |  |  |                             //    break;
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             } |  |  |  |                             //}
 | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                             // Garbage method removed until rewritten.
 |  |  |  |                             // Garbage method removed until rewritten.
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                             //  LootTable.CreateGamblerItem(item, player);
 |  |  |  |                             //  LootTable.CreateGamblerItem(item, player);
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 LootManager.peddleFate(player,item.getItemBaseID()); |  |  |  |                                 LootManager.peddleFate(player,item.getItemBaseID()); | 
			
		
	
	
		
		
			
				
					|  |  | 
 |