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					@ -58,7 +58,7 @@ public class GetHeightCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName); | 
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					        this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName); | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]"); | 
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					        this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]"); | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]"); | 
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					        this.throwbackInfo(playerCharacter, "offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]"); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]"); | 
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					        this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]"); | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(childZoneOffset)); | 
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					        this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(childZoneOffset)); | 
				
			
			
		
	
		
		
			
				
					
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