|  |  |  | @ -388,12 +388,33 @@ public class PlayerCombatStats {@@ -388,12 +388,33 @@ public class PlayerCombatStats { | 
			
		
	
		
			
				
					|  |  |  |  |                         int trains = eff.getTrains(); | 
			
		
	
		
			
				
					|  |  |  |  |                         float modValue = percent + (trains * mod.getRamp()); | 
			
		
	
		
			
				
					|  |  |  |  |                         speed *= 1 + (modValue * 0.01f); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if(this.owner.charItemManager.getEquipped(1) != null){ | 
			
		
	
		
			
				
					|  |  |  |  |             for(Effect eff : this.owner.charItemManager.getEquipped(1).effects.values()){ | 
			
		
	
		
			
				
					|  |  |  |  |                 for(AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
			
		
	
		
			
				
					|  |  |  |  |                     if(mod.modType.equals(Enum.ModType.AttackDelay)){ | 
			
		
	
		
			
				
					|  |  |  |  |                         float percent = mod.getPercentMod(); | 
			
		
	
		
			
				
					|  |  |  |  |                         int trains = eff.getTrains(); | 
			
		
	
		
			
				
					|  |  |  |  |                         float modValue = percent + (trains * mod.getRamp()); | 
			
		
	
		
			
				
					|  |  |  |  |                         delayExtra += modValue * 0.01f; | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if(this.owner.charItemManager.getEquipped(2) != null){ | 
			
		
	
		
			
				
					|  |  |  |  |             for(Effect eff : this.owner.charItemManager.getEquipped(2).effects.values()){ | 
			
		
	
		
			
				
					|  |  |  |  |                 for(AbstractEffectModifier mod : eff.getEffectModifiers()){ | 
			
		
	
		
			
				
					|  |  |  |  |                     if(mod.modType.equals(Enum.ModType.AttackDelay)){ | 
			
		
	
		
			
				
					|  |  |  |  |                         float percent = mod.getPercentMod(); | 
			
		
	
		
			
				
					|  |  |  |  |                         int trains = eff.getTrains(); | 
			
		
	
		
			
				
					|  |  |  |  |                         float modValue = percent + (trains * mod.getRamp()); | 
			
		
	
		
			
				
					|  |  |  |  |                         delayExtra += modValue * 0.01f; | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |         float stanceValue = 0.0f; | 
			
		
	
	
		
			
				
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