@ -542,53 +542,43 @@ public class ClientMessagePump implements NetMsgHandler {
				@@ -542,53 +542,43 @@ public class ClientMessagePump implements NetMsgHandler {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    private  static  void  DeleteItem ( DeleteItemMsg  msg ,  ClientConnection  origin )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        CharacterItemManager  itemManager  =  origin . getPlayerCharacter ( ) . getCharItemManager ( ) ;   
			
		
	
		
			
				
					        int  uuid  =  msg . getUUID ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    private  static  void  deleteItem ( DeleteItemMsg  msg ,  ClientConnection  origin )  {   
			
		
	
		
			
				
					        PlayerCharacter  sourcePlayer  =  origin . getPlayerCharacter ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( sourcePlayer  = =  null )   
			
		
	
		
			
				
					        if  ( sourcePlayer  = =  null  | |  ! sourcePlayer . isAlive ( ) )  {   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( ! sourcePlayer . isAlive ( ) )   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        Item  i  =  Item . getFromCache ( msg . getUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( i  = =  null )   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if ( i . getItemBaseID ( )  = =  7 )   
			
		
	
		
			
				
					            return ;  //cant delete gold
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( ! itemManager . doesCharOwnThisItem ( i . getObjectUUID ( ) ) )   
			
		
	
		
			
				
					        CharacterItemManager  itemManager  =  sourcePlayer . getCharItemManager ( ) ;   
			
		
	
		
			
				
					        Item  item  =  Item . getFromCache ( msg . getUUID ( ) ) ;   
			
		
	
		
			
				
					        if  ( item  = =  null  | |  ! canDeleteItem ( item ,  itemManager ) )  {   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( ! itemManager . inventoryContains ( i ) )   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					        int  value  =  item . getItemBase ( ) . value ;   
			
		
	
		
			
				
					        if  ( item . getItemBase ( ) . isRune ( ) )  {   
			
		
	
		
			
				
					            value  =  500000 ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if ( i . getItemBaseID ( )  = =  980066 )   
			
		
	
		
			
				
					        if  ( sourcePlayer . getCharItemManager ( ) . getGoldInventory ( ) . getNumOfItems ( )  +  value  >  10000000 )  {   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( i . canDestroy )  {   
			
		
	
		
			
				
					            int  value  =  i . getItemBase ( ) . value ;   
			
		
	
		
			
				
					            if ( i . getItemBase ( ) . isRune ( ) )   
			
		
	
		
			
				
					                value  =  500000 ;   
			
		
	
		
			
				
					            if ( sourcePlayer . getCharItemManager ( ) . getGoldInventory ( ) . getNumOfItems ( )  +  value  >  10000000 ) {   
			
		
	
		
			
				
					                return ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					            if  ( itemManager . delete ( i )  = =  true )  {   
			
		
	
		
			
				
					                sourcePlayer . getCharItemManager ( ) . addGoldToInventory ( value , false ) ;   
			
		
	
		
			
				
					                sourcePlayer . getCharItemManager ( ) . updateInventory ( ) ;   
			
		
	
		
			
				
					                Dispatch  dispatch  =  Dispatch . borrow ( sourcePlayer ,  msg ) ;   
			
		
	
		
			
				
					                DispatchMessage . dispatchMsgDispatch ( dispatch ,  DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					        if  ( itemManager . delete ( item ) )  {   
			
		
	
		
			
				
					            itemManager . addGoldToInventory ( value ,  false ) ;   
			
		
	
		
			
				
					            itemManager . updateInventory ( ) ;   
			
		
	
		
			
				
					            Dispatch  dispatch  =  Dispatch . borrow ( sourcePlayer ,  msg ) ;   
			
		
	
		
			
				
					            DispatchMessage . dispatchMsgDispatch ( dispatch ,  DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    private  static  boolean  canDeleteItem ( Item  item ,  CharacterItemManager  itemManager )  {   
			
		
	
		
			
				
					        return  item . getItemBaseID ( )  ! =  7  & &  // Can't delete gold
   
			
		
	
		
			
				
					                item . getItemBaseID ( )  ! =  980066  & &  // Can't delete conc pots
   
			
		
	
		
			
				
					                item . canDestroy  & &   
			
		
	
		
			
				
					                itemManager . doesCharOwnThisItem ( item . getObjectUUID ( ) )  & &   
			
		
	
		
			
				
					                itemManager . inventoryContains ( item ) ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    private  static  void  ackBankWindowOpened ( AckBankWindowOpenedMsg  msg ,  ClientConnection  origin )  {   
			
		
	
		
			
				
					        // According to the Wiki, the client should not send this message.
   
			
		
	
		
			
				
					        // Log the instance to investigate, and modify Wiki accordingly.
   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -1750,7 +1740,7 @@ public class ClientMessagePump implements NetMsgHandler {
				@@ -1750,7 +1740,7 @@ public class ClientMessagePump implements NetMsgHandler {
					 
			
		
	
		
			
				
					                    TransferItemFromInventoryToEquip ( ( TransferItemFromInventoryToEquipMsg )  msg ,  origin ) ;   
			
		
	
		
			
				
					                    break ;   
			
		
	
		
			
				
					                case  DELETEOBJECT :   
			
		
	
		
			
				
					                    D eleteItem( ( DeleteItemMsg )  msg ,  origin ) ;   
			
		
	
		
			
				
					                    d eleteItem( ( DeleteItemMsg )  msg ,  origin ) ;   
			
		
	
		
			
				
					                    break ;   
			
		
	
		
			
				
					                case  VIEWRESOURCES :   
			
		
	
		
			
				
					                    ViewResourcesMessage ( ( ViewResourcesMessage )  msg ,  origin ) ;