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					@ -48,8 +48,8 @@ public class GetHeightCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName); | 
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					        this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName); | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.global_height); | 
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					        this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.global_height); | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel); | 
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					        this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel); | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Grid : " + gridSquare); | 
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					        this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]"); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Offset: " + zoneOffset); | 
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					        this.throwbackInfo(playerCharacter, "Offset: " + "[" + zoneOffset.x + "]" + "[" + zoneOffset.y + "]"); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(zoneOffset)); | 
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					        this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(zoneOffset)); | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(playerCharacter, "Height returned: " + Math.ceil(currentHeight)); | 
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					        this.throwbackInfo(playerCharacter, "Height returned: " + Math.ceil(currentHeight)); | 
				
			
			
		
	
		
		
			
				
					
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