|  |  | @ -316,6 +316,7 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             if (!city.getGuild().charter.equals(playerCharacter.guild.charter)) |  |  |  |                             if (!city.getGuild().charter.equals(playerCharacter.guild.charter)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 continue; |  |  |  |                                 continue; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         if (repledge) | 
			
		
	
		
		
			
				
					
					|  |  |  |                             if (!city.getGuild().charter.canJoin(playerCharacter)) |  |  |  |                             if (!city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 continue; |  |  |  |                                 continue; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
	
		
		
			
				
					|  |  | @ -359,6 +360,7 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (!city.getGuild().charter.equals(playerCharacter.guild.charter)) |  |  |  |                         if (!city.getGuild().charter.equals(playerCharacter.guild.charter)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                             continue; |  |  |  |                             continue; | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     if (repledge) | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (!city.getGuild().charter.canJoin(playerCharacter)) |  |  |  |                         if (!city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                             continue; |  |  |  |                             continue; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
	
		
		
			
				
					|  |  | 
 |