|  |  | @ -113,12 +113,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |     public LinkedList<Integer> pvpKills; |  |  |  |     public LinkedList<Integer> pvpKills; | 
			
		
	
		
		
			
				
					
					|  |  |  |     public LinkedList<Integer> pvpDeaths; |  |  |  |     public LinkedList<Integer> pvpDeaths; | 
			
		
	
		
		
			
				
					
					|  |  |  |     public int lastBuildingAccessed = 0; |  |  |  |     public int lastBuildingAccessed = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |     public double timeLoggedIn = 0; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     public boolean RUN_MAGICTREK = true; |  |  |  |     public boolean RUN_MAGICTREK = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |     public int spellsCasted = 0; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     public int pingCount = 0; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     public long startPing = 0; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     public double ping = 0; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     public float centerHeight = 0; |  |  |  |     public float centerHeight = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |     public float landingAltitude = 0; |  |  |  |     public float landingAltitude = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |     public int bindBuilding = 0; |  |  |  |     public int bindBuilding = 0; | 
			
		
	
	
		
		
			
				
					|  |  | 
 |