|  |  |  | @ -762,13 +762,15 @@ public final class Bane {@@ -762,13 +762,15 @@ public final class Bane { | 
			
		
	
		
			
				
					|  |  |  |  |         float attackerMultiplier = ZergManager.getCurrentMultiplier(attackerSize,this.capSize); | 
			
		
	
		
			
				
					|  |  |  |  |         float defenderMultiplier = ZergManager.getCurrentMultiplier(defenderSize,this.capSize); | 
			
		
	
		
			
				
					|  |  |  |  |         for(int uuid : attackers){ | 
			
		
	
		
			
				
					|  |  |  |  |             if(city._playerMemory.contains(uuid)) //player is still physically here, needs updated multiplier
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					|  |  |  |  |                 PlayerCharacter.getPlayerCharacter(uuid).ZergMultiplier = attackerMultiplier; | 
			
		
	
		
			
				
					|  |  |  |  |             PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); | 
			
		
	
		
			
				
					|  |  |  |  |             if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
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					|  |  |  |  |                 player.ZergMultiplier = attackerMultiplier; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |         for(int uuid : defenders){ | 
			
		
	
		
			
				
					|  |  |  |  |             if(city._playerMemory.contains(uuid)) //player is still physically here, needs updated multiplier
 | 
			
		
	
		
			
				
					|  |  |  |  |                 PlayerCharacter.getPlayerCharacter(uuid).ZergMultiplier = defenderMultiplier; | 
			
		
	
		
			
				
					|  |  |  |  |             PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); | 
			
		
	
		
			
				
					|  |  |  |  |             if(inSiegeRange.contains(player)) //player is still physically here, needs updated multiplier
 | 
			
		
	
		
			
				
					|  |  |  |  |                 player.ZergMultiplier = defenderMultiplier; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
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					|  |  |  |  |     } | 
			
		
	
	
		
			
				
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