|  |  | @ -375,28 +375,62 @@ public enum LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (lootItem != null) |  |  |  |         if (lootItem != null) | 
			
		
	
		
		
			
				
					
					|  |  |  |             mob.getCharItemManager().addItemToInventory(lootItem); |  |  |  |             mob.getCharItemManager().addItemToInventory(lootItem); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     public static void peddleFate(AbstractCharacter character, Item gift){ |  |  |  |     public static void peddleFate(AbstractCharacter character, Item gift) { | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         if(character.getCharItemManager().inventoryContains(gift)){ |  |  |  |         //get table ID here, 3010 as a test
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					|  |  |  |             character.getCharItemManager().getInventory().remove(gift) ; |  |  |  |         int tableID = 3010; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         } else{ |  |  |  | 
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					|  |  |  |             character.getCharItemManager().updateInventory(); |  |  |  |         if(tableID == 0) | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         //get the character item manager
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					|  |  |  |  |  |  |  |         CharacterItemManager itemMan = character.getCharItemManager(); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(itemMan == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         //check if player owns the gift he is trying to open
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					|  |  |  |  |  |  |  |         if(itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         //roll 1-100 for the gen table selection
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					|  |  |  |  |  |  |  |         int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(selectedRow == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         return; | 
			
		
	
		
		
			
				
					
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 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         //roll 220-320 for the item table selection
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         int itemRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         ItemTableEntry selectedItem = ItemTableEntry.rollTable(selectedRow.itemTableID,itemRoll); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(selectedItem == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |             return; |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         //create the item from the table, quantity is always 1
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					|  |  |  |  |  |  |  |         MobLoot winnings = new MobLoot(character, ItemBase.getItemBase(selectedItem.cacheID), 1, false); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(winnings == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
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 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         //determine if the winning item needs a prefix
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(selectedRow.pModTable != 0){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             if(prefix != null){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true); | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |         int tableID = 3010; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         //if(LootManager._bootySetMap.get(giftID) != null) {
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         //    tableID = LootManager._bootySetMap.get(giftID).get(ThreadLocalRandom.current().nextInt(1, LootManager._bootySetMap.get(giftID).size() - 1)).genTable;
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         //} else{
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					|  |  |  |         //    return;
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         //}
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         MobLoot gamblingResult= getGenTableItem(tableID,character,false); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         Item winnings; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         if(gamblingResult != null){ |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             winnings = gamblingResult.promoteToItem(PlayerCharacter.getPlayerCharacter(character.getObjectUUID())); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         } else{ |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             winnings = new MobLoot(character, ItemBase.getItemBase(1580008), 1, false);//item ID is coal set to amount of 1
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         character.getCharItemManager().updateInventory(winnings,true); |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         //determine if the winning item needs a suffix
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(selectedRow.sModTable != 0){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             if(suffix != null){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         //remove gift from inventory
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					|  |  |  |  |  |  |  |         itemMan.delete(gift); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         //add winnings to player inventory
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					|  |  |  |  |  |  |  |         itemMan.updateInventory(winnings.promoteToItem((PlayerCharacter)character),true); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  | } |  |  |  | } | 
			
		
	
	
		
		
			
				
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