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					@ -537,6 +537,15 @@ public class Building extends AbstractWorldObject { | 
				
			
			
		
	
		
		
			
				
					
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					        if (value < 0) | 
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					        if (value < 0) | 
				
			
			
		
	
		
		
			
				
					
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					            Mine.SendMineAttackMessage(this); | 
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					            Mine.SendMineAttackMessage(this); | 
				
			
			
		
	
		
		
			
				
					
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					        City playerCity = ZoneManager.getCityAtLocation(this.loc); | 
				
			
			
		
	
		
		
			
				
					
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					        if(playerCity != null){ | 
				
			
			
		
	
		
		
			
				
					
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					            if(this.getGuild().getNation().equals(playerCity.getTOL().getGuild().getNation())){ | 
				
			
			
		
	
		
		
			
				
					
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					                //friendly building has been attacked, add attacker to city outlaw list
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					                if(!playerCity.cityOutlaws.contains(attacker.getObjectUUID())) | 
				
			
			
		
	
		
		
			
				
					
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					                    playerCity.cityOutlaws.add(attacker.getObjectUUID()); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        return newHealth - oldHealth; | 
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					        return newHealth - oldHealth; | 
				
			
			
		
	
		
		
			
				
					
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