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					@ -209,7 +209,9 @@ public class HeightMap { | 
				
			
			
		
	
		
		
			
				
					
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					    public static float getWorldHeight(Zone currentZone, Vector3fImmutable worldLoc) { | 
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					    public static float getWorldHeight(Zone currentZone, Vector3fImmutable worldLoc) { | 
				
			
			
		
	
		
		
			
				
					
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					        Zone heightMapZone; | 
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					        Zone heightMapZone; | 
				
			
			
		
	
		
		
			
				
					
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					        Zone parentZone; | 
				
			
			
		
	
		
		
			
				
					
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					        float worldHeight; | 
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					        float worldHeight; | 
				
			
			
		
	
		
		
			
				
					
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					        float parentHeight; | 
				
			
			
		
	
		
		
			
				
					
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					        //  Seafloor is rather flat.
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					        //  Seafloor is rather flat.
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					@ -237,6 +239,11 @@ public class HeightMap { | 
				
			
			
		
	
		
		
			
				
					
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					            return worldHeight; | 
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					            return worldHeight; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        // We will need the parent height if we got this far into the method
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					        parentZone = HeightMap.getNextZoneWithTerrain(heightMapZone.getParent()); | 
				
			
			
		
	
		
		
			
				
					
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					        parentHeight = HeightMap.getWorldHeight(parentZone, worldLoc); | 
				
			
			
		
	
		
		
			
				
					
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					        if (Bounds.collide(worldLoc, heightMapZone.minBlend) == true) { | 
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					        if (Bounds.collide(worldLoc, heightMapZone.minBlend) == true) { | 
				
			
			
		
	
		
		
			
				
					
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					            // How far into blend zone are we?
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					            // How far into blend zone are we?
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					@ -246,6 +253,7 @@ public class HeightMap { | 
				
			
			
		
	
		
		
			
				
					
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					            zoneLoc.y = abs(zoneLoc.x); | 
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					            zoneLoc.y = abs(zoneLoc.x); | 
				
			
			
		
	
		
		
			
				
					
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					            blendBounds.setBounds(new Vector2f(heightMapZone.absX, heightMapZone.absZ), zoneLoc, 0.0f); | 
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					            blendBounds.setBounds(new Vector2f(heightMapZone.absX, heightMapZone.absZ), zoneLoc, 0.0f); | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        // Position returned from Heightmap engine is relative to zone world height
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					        // Position returned from Heightmap engine is relative to zone world height
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