|  |  |  | @ -301,7 +301,7 @@ public class CombatUtilities {@@ -301,7 +301,7 @@ public class CombatUtilities { | 
			
		
	
		
			
				
					|  |  |  |  | 			if(agent.mobPowers.size() > 0 && agent.mobPowers != null) | 
			
		
	
		
			
				
					|  |  |  |  | 			{ | 
			
		
	
		
			
				
					|  |  |  |  | 				//get cast chance 33% cast 67% mele
 | 
			
		
	
		
			
				
					|  |  |  |  | 				int random = ThreadLocalRandom.current().nextInt(agent.mobPowers.size() * 3); | 
			
		
	
		
			
				
					|  |  |  |  | 				int random = ThreadLocalRandom.current().nextInt(agent.mobPowers.size() * 10); | 
			
		
	
		
			
				
					|  |  |  |  | 				//allow casting of spell
 | 
			
		
	
		
			
				
					|  |  |  |  | 				if(random <= agent.mobPowers.size()) | 
			
		
	
		
			
				
					|  |  |  |  | 				{ | 
			
		
	
	
		
			
				
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