|  |  | @ -5147,6 +5147,26 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             forceRespawn(this); |  |  |  |                             forceRespawn(this); | 
			
		
	
		
		
			
				
					
					|  |  |  |                         return; |  |  |  |                         return; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     if(!this.timestamps.containsKey("stamTick")){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         this.timestamps.put("stamTick", System.currentTimeMillis()); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     }else{ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         if(this.containsEffect(441156479) || this.containsEffect(441156455)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                             if(System.currentTimeMillis() - this.timestamps.get("stamTick") > 5000){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                 boolean worked = false; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                 while(!worked) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                     float old = this.stamina.get(); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                     float mod = old + 4; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                     if (mod > this.staminaMax) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                         mod = this.staminaMax; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |                                     worked = this.stamina.compareAndSet(old, mod); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                                 this.timestamps.put("stamTick", System.currentTimeMillis()); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                             } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         }else{ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                             this.timestamps.put("stamTick", System.currentTimeMillis()); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     if (this.isAlive() && this.isActive && this.enteredWorld) { |  |  |  |                     if (this.isAlive() && this.isActive && this.enteredWorld) { | 
			
		
	
		
		
			
				
					
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