forked from MagicBane/Server
				
			
				 1 changed files with 118 additions and 0 deletions
			
			
		| @ -0,0 +1,118 @@@@ -0,0 +1,118 @@ | ||||
| package engine.gameManager; | ||||
| 
 | ||||
| import engine.Enum; | ||||
| import engine.math.Vector3fImmutable; | ||||
| import engine.objects.Guild; | ||||
| import engine.objects.PlayerCharacter; | ||||
| import engine.objects.Regions; | ||||
| 
 | ||||
| import java.util.*; | ||||
| 
 | ||||
| public class LoreMineManager { | ||||
| 
 | ||||
|     //Saetor Allowed Charters:
 | ||||
|     //BARBARIAN
 | ||||
|     //MILITARY
 | ||||
|     //RANGER
 | ||||
|     //AMAZON
 | ||||
|     //WIZARD
 | ||||
|     //MERCENARY
 | ||||
|     //THIEVES
 | ||||
|     //SCOURGE
 | ||||
|     //UNHOLY
 | ||||
| 
 | ||||
|     public static final Map<Enum.GuildType, List<String>> GUILD_RACES = new HashMap<>(); | ||||
|     public static final Map<Enum.GuildType, List<String>> GUILD_CLASSES = new HashMap<>(); | ||||
|     public static final Map<Enum.GuildType, Boolean> GUILD_GENDER_RESTRICTION = new HashMap<>(); | ||||
| 
 | ||||
|     static { | ||||
|         GUILD_RACES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Aelfborn", "Centaur", "Elf", "Half Giant", "Human")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.CATHEDRAL, Arrays.asList("Bard", "Channeler", "Crusader", "Nightstalker", "Prelate", "Priest", "Scout", "Sentinel")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.MILITARY, Arrays.asList("Centaur", "Half Giant", "Human", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.MILITARY, Arrays.asList("Bard", "Priest", "Scout", "Warlock", "Warrior", "Wizard")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.TEMPLE, Arrays.asList("Half Giant", "Human")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.TEMPLE, Arrays.asList("Assassin", "Bard", "Channeler", "Confessor", "Nightstalker", "Priest", "Scout", "Templar")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Aelfborn", "Half Giant", "Human", "Minotaur", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.BARBARIAN, Arrays.asList("Barbarian", "Bard", "Doomsayer", "Fury", "Priest", "Scout", "Thief", "Warrior")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.RANGER, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Shade", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.RANGER, Arrays.asList("Bard", "Channeler", "Druid", "Priest", "Ranger", "Scout", "Warrior")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.AMAZON, Arrays.asList("Aelfborn", "Elf", "Half Giant", "Human", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.AMAZON, Arrays.asList("Bard", "Druid", "Fury", "Huntress", "Priest", "Scout", "Warrior", "Wizard")); | ||||
|         GUILD_GENDER_RESTRICTION.put(Enum.GuildType.AMAZON, true); // Female only
 | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.NOBLE, Arrays.asList("Aelfborn", "Half Giant", "Human")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.NOBLE, Arrays.asList("Assassin", "Bard", "Channeler", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.WIZARD, Arrays.asList("Aelfborn", "Elf", "Human", "Nephilim", "Shade", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.WIZARD, Arrays.asList("Assassin", "Bard", "Channeler", "Doomsayer", "Fury", "Necromancer", "Priest", "Warlock", "Wizard")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.MERCENARY, Arrays.asList("Aelfborn", "Aracoix", "Half Giant", "Human", "Shade", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.MERCENARY, Arrays.asList("Assassin", "Bard", "Priest", "Scout", "Thief", "Warlock", "Warrior")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.THIEVES, Arrays.asList("Aelfborn", "Aracoix", "Elf", "Human", "Irekei", "Nephilim", "Shade", "Vampire", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.THIEVES, Arrays.asList("Assassin", "Barbarian", "Bard", "Priest", "Scout", "Thief", "Wizard")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.DWARF, Arrays.asList("Dwarf")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.DWARF, Arrays.asList("Crusader", "Prelate", "Priest", "Sentinel", "Warrior")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Elf", "Minotaur")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.HIGHCOURT, Arrays.asList("Assassin", "Bard", "Channeler", "Druid", "Necromancer", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.VIRAKT, Arrays.asList("Irekei")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.VIRAKT, Arrays.asList("Assassin", "Bard", "Channeler", "Fury", "Huntress", "Nightstalker", "Priest", "Ranger", "Scout", "Thief", "Warrior", "Wizard")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.SCOURGE, Arrays.asList("Aelfborn", "Human", "Minotaur", "Nephilim", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.SCOURGE, Arrays.asList("Bard", "Channeler", "Doomsayer", "Priest", "Scout", "Warrior", "Wizard")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.KHREE, Arrays.asList("Aracoix")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.KHREE, Arrays.asList("Assassin", "Barbarian", "Bard", "Huntress", "Priest", "Ranger", "Scout", "Thief", "Warlock", "Warrior")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.CENTAUR, Arrays.asList("Centaur")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.CENTAUR, Arrays.asList("Barbarian", "Crusader", "Druid", "Huntress", "Prelate", "Priest", "Ranger", "Sentinel", "Warrior")); | ||||
| 
 | ||||
|         GUILD_RACES.put(Enum.GuildType.UNHOLY, Arrays.asList("Human", "Shade", "Vampire", "Saetor")); | ||||
|         GUILD_CLASSES.put(Enum.GuildType.UNHOLY, Arrays.asList("Assassin", "Channeler", "Necromancer", "Priest", "Scout", "Thief", "Warlock", "Warrior", "Wizard")); | ||||
|     } | ||||
| 
 | ||||
|     public static void AuditPlayer(PlayerCharacter pc){ | ||||
|         Guild nation = pc.guild.getNation(); | ||||
|         int charterID = nation.getCharter(); | ||||
|         if(!validForCharter(pc,charterID)){ | ||||
|             //bounce out to SDR
 | ||||
|             Vector3fImmutable bounceLoc = Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f); | ||||
|             pc.setLoc(bounceLoc); | ||||
|             MovementManager.translocate(pc, bounceLoc, Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc())); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     public static boolean validForCharter(PlayerCharacter pc, int charterID) { | ||||
|         if(pc.getPromotionClass() == null) | ||||
|             return false; | ||||
|         Enum.GuildType guildType = Enum.GuildType.getGuildTypeFromInt(charterID); | ||||
| 
 | ||||
|         // Define the races and classes for each GuildType
 | ||||
| 
 | ||||
| 
 | ||||
|         // Get the allowed races and classes for this guildType
 | ||||
|         List<String> allowedRaces = GUILD_RACES.getOrDefault(guildType, Collections.emptyList()); | ||||
|         List<String> allowedClasses = GUILD_CLASSES.getOrDefault(guildType, Collections.emptyList()); | ||||
| 
 | ||||
|         // Validate player's race and class
 | ||||
|         if (!allowedRaces.contains(pc.getRace().getName()) || !allowedClasses.contains(pc.getPromotionClass().getName())) { | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         // Gender restriction check for AMAZON
 | ||||
|         if (guildType.equals(Enum.GuildType.AMAZON) && pc.isMale() && pc.getRaceID() != 1999) { | ||||
|             return false; | ||||
|         } | ||||
| 
 | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
| } | ||||
					Loading…
					
					
				
		Reference in new issue