|  |  | @ -41,6 +41,7 @@ import engine.server.MBServerStatics; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.server.login.LoginServer; |  |  |  | import engine.server.login.LoginServer; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.server.login.LoginServerMsgHandler; |  |  |  | import engine.server.login.LoginServerMsgHandler; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.server.world.WorldServer; |  |  |  | import engine.server.world.WorldServer; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | import engine.util.KeyCloneAudit; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.util.MiscUtils; |  |  |  | import engine.util.MiscUtils; | 
			
		
	
		
		
			
				
					
					|  |  |  | import org.joda.time.DateTime; |  |  |  | import org.joda.time.DateTime; | 
			
		
	
		
		
			
				
					
					|  |  |  | import org.pmw.tinylog.Logger; |  |  |  | import org.pmw.tinylog.Logger; | 
			
		
	
	
		
		
			
				
					|  |  | @ -5180,6 +5181,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) { |  |  |  |                     if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         this.isBoxed = checkIfBoxed(this); |  |  |  |                         this.isBoxed = checkIfBoxed(this); | 
			
		
	
		
		
			
				
					
					|  |  |  |                         this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); |  |  |  |                         this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                         KeyCloneAudit.suspectMultibox(this); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     if (this.level < 10 && this.enteredWorld) { |  |  |  |                     if (this.level < 10 && this.enteredWorld) { | 
			
		
	
	
		
		
			
				
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