|  |  | @ -570,7 +570,7 @@ public class PlayerCombatStats { | 
			
		
	
		
		
			
				
					
					|  |  |  |         this.defense = Math.round(defense); |  |  |  |         this.defense = Math.round(defense); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static float calculateModifiedSkill(String skillName, PlayerCharacter pc, int baseSkill) { |  |  |  |     public static float calculateModifiedSkill(String skillName, PlayerCharacter pc) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         // Define the contribution percentages for intelligence and strength
 |  |  |  |         // Define the contribution percentages for intelligence and strength
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					|  |  |  |         CharacterSkill skill = null; |  |  |  |         CharacterSkill skill = null; | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (pc.skills.containsKey(skillName)) { |  |  |  |         if (pc.skills.containsKey(skillName)) { | 
			
		
	
	
		
		
			
				
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