|  |  |  | @ -1103,17 +1103,17 @@ public class MobAI {@@ -1103,17 +1103,17 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.getCombatTarget() == null) | 
			
		
	
		
			
				
					|  |  |  |  |                 CheckForPlayerGuardAggro(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |             AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
			
		
	
		
			
				
					|  |  |  |  |            // AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
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					|  |  |  |  |             if (newTarget != null) { | 
			
		
	
		
			
				
					|  |  |  |  |             //if (newTarget != null) {
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					|  |  |  |  |                 if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { | 
			
		
	
		
			
				
					|  |  |  |  |                     if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) | 
			
		
	
		
			
				
					|  |  |  |  |                         mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
					|  |  |  |  |                 } else | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
					|  |  |  |  |             //    if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
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					|  |  |  |  |             //        if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
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					|  |  |  |  |             //            mob.setCombatTarget(newTarget);
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					|  |  |  |  |             //    } else
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					|  |  |  |  |             //        mob.setCombatTarget(newTarget);
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					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             //}
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					|  |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             CheckForAttack(mob); | 
			
		
	
		
			
				
					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -1205,17 +1205,17 @@ public class MobAI {@@ -1205,17 +1205,17 @@ public class MobAI { | 
			
		
	
		
			
				
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					|  |  |  |  |             if (mob.BehaviourType.isAgressive) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                 //AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
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					|  |  |  |  |                 if (newTarget != null) | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
					|  |  |  |  |                 else { | 
			
		
	
		
			
				
					|  |  |  |  |                 //if (newTarget != null)
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					|  |  |  |  |                     //mob.setCombatTarget(newTarget);
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					|  |  |  |  |                 //else {
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					|  |  |  |  |                     if (mob.getCombatTarget() == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                         if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard) | 
			
		
	
		
			
				
					|  |  |  |  |                             SafeGuardAggro(mob);  //safehold guard
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					|  |  |  |  |                         else | 
			
		
	
		
			
				
					|  |  |  |  |                             CheckForAggro(mob);   //normal aggro
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					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                    // }
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					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
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