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					@ -829,8 +829,14 @@ public enum CombatManager {
				@@ -829,8 +829,14 @@ public enum CombatManager {
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					                        damage *= 2.5f; //increase damage if sitting
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					                    if (tarAc.getObjectType() == GameObjectType.Mob) { | 
				
			
			
		
	
		
			
				
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					                        if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)) | 
				
			
			
		
	
		
			
				
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					                        if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
			
				
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					                            if(((Mob) tarAc).playerAgroMap.contains(ac.getObjectUUID())) { | 
				
			
			
		
	
		
			
				
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					                                ((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), ((Mob) tarAc).playerAgroMap.get(ac.getObjectUUID()) + damage); | 
				
			
			
		
	
		
			
				
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					                            } else{ | 
				
			
			
		
	
		
			
				
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					                                ((Mob) tarAc).playerAgroMap.put(ac.getObjectUUID(), damage); | 
				
			
			
		
	
		
			
				
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					                            } | 
				
			
			
		
	
		
			
				
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					                        } | 
				
			
			
		
	
		
			
				
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					                        ((Mob) tarAc).handleDirectAggro(ac); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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