|  |  | @ -190,14 +190,6 @@ public class HotzoneManager { | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static void ClearHotzone(){ |  |  |  |     public static void ClearHotzone(){ | 
			
		
	
		
		
			
				
					
					|  |  |  |         ZoneManager.hotZone = null; |  |  |  |         ZoneManager.hotZone = null; | 
			
		
	
		
		
			
				
					
					|  |  |  |         HotzoneManager.playersPresent.clear(); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         if(hotzoneMob != null){ |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             hotzoneMob.killCharacter("Hotzone Over"); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             hotzoneMob.despawn(); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             hotzoneMob.spawnTime = 1000000000; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             DbManager.MobQueries.DELETE_MOB( hotzoneMob); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             hotzoneMob = null; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) { |  |  |  |         for(PlayerCharacter player : SessionManager.getAllActivePlayerCharacters()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0); |  |  |  |             HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), 0); | 
			
		
	
		
		
			
				
					
					|  |  |  |             Dispatch dispatch = Dispatch.borrow(player, hcm); |  |  |  |             Dispatch dispatch = Dispatch.borrow(player, hcm); | 
			
		
	
	
		
		
			
				
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