|  |  | @ -1080,7 +1080,10 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static void GuardWallArcherLogic(Mob mob) { |  |  |  |     public static void GuardWallArcherLogic(Mob mob) { | 
			
		
	
		
		
			
				
					
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 |  |  |  |         if(mob.guardedCity.getBane() == null){ | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         try { |  |  |  |         try { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (mob.getCombatTarget() == null) |  |  |  |             if (mob.getCombatTarget() == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 CheckForPlayerGuardAggro(mob); |  |  |  |                 CheckForPlayerGuardAggro(mob); | 
			
		
	
	
		
		
			
				
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