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					@ -278,12 +278,17 @@ public class MobAI {
				@@ -278,12 +278,17 @@ public class MobAI {
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					            if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1) | 
				
			
			
		
	
		
			
				
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					                mob.lastPatrolPointIndex = 0; | 
				
			
			
		
	
		
			
				
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					            mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex); | 
				
			
			
		
	
		
			
				
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					            // Minions are given marching orders by the captain if he is alive
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					            if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION)) | 
				
			
			
		
	
		
			
				
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					                mob.destination = mob.destination.add(Formation.getOffset(2, mob.minions.indexOf(mob.getObjectUUID()) + 3)); | 
				
			
			
		
	
		
			
				
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					            mob.lastPatrolPointIndex += 1; | 
				
			
			
		
	
		
			
				
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					            if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION) && mob.guardCaptain.isAlive()) { | 
				
			
			
		
	
		
			
				
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					                Mob captain = (Mob) mob.guardCaptain; | 
				
			
			
		
	
		
			
				
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					                mob.destination = captain.destination.add(Formation.getOffset(2, mob.guardCaptain.minions.indexOf(mob.getObjectUUID()) + 3)); | 
				
			
			
		
	
		
			
				
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					                ; | 
				
			
			
		
	
		
			
				
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					                mob.lastPatrolPointIndex = captain.lastPatrolPointIndex; | 
				
			
			
		
	
		
			
				
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					            } else { | 
				
			
			
		
	
		
			
				
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					                mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex); | 
				
			
			
		
	
		
			
				
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					                mob.lastPatrolPointIndex += 1; | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            MovementUtilities.aiMove(mob, mob.destination, true); | 
				
			
			
		
	
		
			
				
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					@ -731,9 +736,8 @@ public class MobAI {
				@@ -731,9 +736,8 @@ public class MobAI {
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					                    if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
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					                        if (!mob.isMoving()) | 
				
			
			
		
	
		
			
				
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					                            Patrol(mob); | 
				
			
			
		
	
		
			
				
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					                        else { | 
				
			
			
		
	
		
			
				
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					                        else | 
				
			
			
		
	
		
			
				
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					                            mob.stopPatrolTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
			
				
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					                        } | 
				
			
			
		
	
		
			
				
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					                    } else { | 
				
			
			
		
	
		
			
				
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					                        chaseTarget(mob); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
	
		
			
				
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