|  |  | @ -5202,33 +5202,12 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     this.safeZone = this.isInSafeZone(); |  |  |  |                     this.safeZone = this.isInSafeZone(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     if(this.isActive && this.enteredWorld) { |  |  |  |                     if(this.isActive && this.enteredWorld) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (!this.timestamps.containsKey("nextBoxCheck")) |  |  |  |                        // if (!this.timestamps.containsKey("nextBoxCheck"))
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					|  |  |  |                             this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); |  |  |  |                      //       this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 1000);
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					|  |  |  |                        // if (!this.isBoxed && this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
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					|  |  |  |                        //     this.isBoxed = checkIfBoxed(this);
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					|  |  |  |                        //     this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000);
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					|  |  |  |                         //}
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					|  |  |  |                         if(this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) { |  |  |  |                         //if(this.timestamps.get("nextBoxCheck") < System.currentTimeMillis()) {
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					|  |  |  |                             updateBoxStatus(checkIfBoxed(this)); |  |  |  |                             updateBoxStatus(checkIfBoxed(this)); | 
			
		
	
		
		
			
				
					
					|  |  |  |                             this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); |  |  |  |                         //    this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 1000);
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					|  |  |  |                         } |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |                         //if (this.isBoxed){
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					|  |  |  |                             //if(!this.title.equals(CharacterTitle.PVE)){
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					|  |  |  |                             //    this.title = CharacterTitle.PVE;
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					|  |  |  |                             //    InterestManager.setObjectDirty(this);
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					|  |  |  |                             //    InterestManager.reloadCharacter(this, false);
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					|  |  |  |                             //    this.setDirtyLoad(true);
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					|  |  |  |                             //}
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					|  |  |  |                         //}else {
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					|  |  |  |                         //    if (!this.title.equals(CharacterTitle.NONE)) {
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					|  |  |  |                         //        this.title = CharacterTitle.NONE;
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					|  |  |  |                         //        InterestManager.setObjectDirty(this);
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					|  |  |  |                         //        InterestManager.reloadCharacter(this, false);
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					|  |  |  |                         //        this.setDirtyLoad(true);
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					|  |  |  |                         //    }
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					|  |  |  |                         //}
 |  |  |  |                         //}
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					|  |  |  |                         if (this.level < 10 && this.enteredWorld) { |  |  |  |                         if (this.level < 10 && this.enteredWorld) { | 
			
		
	
	
		
		
			
				
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