| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -3,6 +3,7 @@ package engine.objects; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					import engine.Enum; | 
					 | 
					 | 
					 | 
					import engine.Enum; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					import engine.Enum.PortalType; | 
					 | 
					 | 
					 | 
					import engine.Enum.PortalType; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					import engine.InterestManagement.WorldGrid; | 
					 | 
					 | 
					 | 
					import engine.InterestManagement.WorldGrid; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					import engine.gameManager.BuildingManager; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					import engine.gameManager.ConfigManager; | 
					 | 
					 | 
					 | 
					import engine.gameManager.ConfigManager; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					import engine.job.JobScheduler; | 
					 | 
					 | 
					 | 
					import engine.job.JobScheduler; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					import engine.jobs.CloseGateJob; | 
					 | 
					 | 
					 | 
					import engine.jobs.CloseGateJob; | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -104,7 +105,7 @@ public class Portal { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (player.getTimeStamp("lastMoveGate") < this.lastActive) | 
					 | 
					 | 
					 | 
					        if (player.getTimeStamp("lastMoveGate") < this.lastActive) | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            return; | 
					 | 
					 | 
					 | 
					            return; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        player.teleport(targetGate.getLoc()); | 
					 | 
					 | 
					 | 
					        player.teleport(targetGate.getLoc().add(0,6,0));//offset height of runegate
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        player.setSafeMode(); | 
					 | 
					 | 
					 | 
					        player.setSafeMode(); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    } | 
					 | 
					 | 
					 | 
					    } | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |