|  |  |  | @ -427,8 +427,8 @@ public class PlayerCombatStats {@@ -427,8 +427,8 @@ public class PlayerCombatStats { | 
			
		
	
		
			
				
					|  |  |  |  |             float modifier = 1 + (positivePercentBonuses + negativePercentBonuses); | 
			
		
	
		
			
				
					|  |  |  |  |             if(preciseRune > 1.0f) | 
			
		
	
		
			
				
					|  |  |  |  |                 modifier -= 0.05f; | 
			
		
	
		
			
				
					|  |  |  |  |             if(stanceValue > 1.0f){ | 
			
		
	
		
			
				
					|  |  |  |  |                 modifier -= (stanceValue - 1.0f); | 
			
		
	
		
			
				
					|  |  |  |  |             if(stanceValue > 0.0f){ | 
			
		
	
		
			
				
					|  |  |  |  |                 modifier -= (stanceValue); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             atr *= modifier; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
	
		
			
				
					|  |  |  | 
 |