|  |  | @ -327,9 +327,9 @@ public class CombatUtilities { | 
			
		
	
		
		
			
				
					
					|  |  |  |             damage = calculateMobDamage(agent); |  |  |  |             damage = calculateMobDamage(agent); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (AbstractWorldObject.IsAbstractCharacter(target)) { |  |  |  |         if (AbstractWorldObject.IsAbstractCharacter(target)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (((AbstractCharacter) target).isSit()) { |  |  |  |             //if (((AbstractCharacter) target).isSit()) {
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					|  |  |  |                 damage *= 2.5f; //increase damage if sitting
 |  |  |  |             //    damage *= 2.5f; //increase damage if sitting
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					|  |  |  |             } |  |  |  |             //}
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					|  |  |  |             return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0)); |  |  |  |             return (int) (((AbstractCharacter) target).getResists().getResistedDamage(agent, (AbstractCharacter) target, dt, damage, 0)); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (target.getObjectType() == GameObjectType.Building) { |  |  |  |         if (target.getObjectType() == GameObjectType.Building) { | 
			
		
	
	
		
		
			
				
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