|  |  |  | @ -138,22 +138,22 @@ public class LootManager {@@ -138,22 +138,22 @@ public class LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if (inHotzone) { | 
			
		
	
		
			
				
					|  |  |  |  |                 //hotzone glass roll, 1% chance to roll on glass table
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (ThreadLocalRandom.current().nextInt(101) > 99) { | 
			
		
	
		
			
				
					|  |  |  |  |                     int roll2 = TableRoll(mob.level); | 
			
		
	
		
			
				
					|  |  |  |  |                     if (itemTables.get(126).getRowForRange(roll2) == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                         return; | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                     ItemTableRow tableRow = itemTables.get(126).getRowForRange(roll2); | 
			
		
	
		
			
				
					|  |  |  |  |                     int itemUUID = tableRow.cacheID; | 
			
		
	
		
			
				
					|  |  |  |  |                     if (itemUUID == 0) { | 
			
		
	
		
			
				
					|  |  |  |  |                         return; | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                     MobLoot toAddHZ = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
			
		
	
		
			
				
					|  |  |  |  |                     if (toAddHZ != null) | 
			
		
	
		
			
				
					|  |  |  |  |                         mob.getCharItemManager().addItemToInventory(toAddHZ); | 
			
		
	
		
			
				
					|  |  |  |  |             //hotzone glass roll, 1% chance to roll on glass table
 | 
			
		
	
		
			
				
					|  |  |  |  |             if (ThreadLocalRandom.current().nextInt(101) > 99) { | 
			
		
	
		
			
				
					|  |  |  |  |                 int roll2 = TableRoll(mob.level); | 
			
		
	
		
			
				
					|  |  |  |  |                 if (itemTables.get(126).getRowForRange(roll2) == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     return; | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |                 ItemTableRow tableRow = itemTables.get(126).getRowForRange(roll2); | 
			
		
	
		
			
				
					|  |  |  |  |                 int itemUUID = tableRow.cacheID; | 
			
		
	
		
			
				
					|  |  |  |  |                 if (itemUUID == 0) { | 
			
		
	
		
			
				
					|  |  |  |  |                     return; | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |                 MobLoot toAddHZ = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
			
		
	
		
			
				
					|  |  |  |  |                 if (toAddHZ != null) | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.getCharItemManager().addItemToInventory(toAddHZ); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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