|  |  |  | @ -20,7 +20,6 @@ import engine.mobileAI.utilities.MovementUtilities;@@ -20,7 +20,6 @@ import engine.mobileAI.utilities.MovementUtilities; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.net.DispatchMessage; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.net.client.msg.PerformActionMsg; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.net.client.msg.PowerProjectileMsg; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.net.client.msg.UpdateStateMsg; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.objects.*; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.powers.ActionsBase; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.powers.PowersBase; | 
			
		
	
	
		
			
				
					|  |  |  | @ -1024,10 +1023,19 @@ public class MobAI {@@ -1024,10 +1023,19 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.getCombatTarget() == null) | 
			
		
	
		
			
				
					|  |  |  |  |                 CheckForPlayerGuardAggro(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |             AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |             if (newTarget != null) | 
			
		
	
		
			
				
					|  |  |  |  |             if (newTarget != null) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { | 
			
		
	
		
			
				
					|  |  |  |  |                     if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) | 
			
		
	
		
			
				
					|  |  |  |  |                         mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
					|  |  |  |  |                 } else | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
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					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             CheckForAttack(mob); | 
			
		
	
		
			
				
					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -1039,12 +1047,22 @@ public class MobAI {@@ -1039,12 +1047,22 @@ public class MobAI { | 
			
		
	
		
			
				
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					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             if (!mob.npcOwner.isAlive()) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 if(mob.getCombatTarget() == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     CheckForPlayerGuardAggro(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                 }else { | 
			
		
	
		
			
				
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					|  |  |  |  |                     AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                     if (newTarget != null) | 
			
		
	
		
			
				
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					|  |  |  |  |                     if (newTarget != null) { | 
			
		
	
		
			
				
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					|  |  |  |  |                         if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { | 
			
		
	
		
			
				
					|  |  |  |  |                             if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) | 
			
		
	
		
			
				
					|  |  |  |  |                                 mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
					|  |  |  |  |                         } else | 
			
		
	
		
			
				
					|  |  |  |  |                             mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
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					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             }else { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (mob.npcOwner.getCombatTarget() != null) | 
			
		
	
	
		
			
				
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