|  |  | @ -12,6 +12,8 @@ import engine.net.client.msg.ErrorPopupMsg; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.objects.*; |  |  |  | import engine.objects.*; | 
			
		
	
		
		
			
				
					
					|  |  |  | import org.pmw.tinylog.Logger; |  |  |  | import org.pmw.tinylog.Logger; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | import java.util.concurrent.ConcurrentHashMap; | 
			
		
	
		
		
			
				
					
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					|  |  |  | /* |  |  |  | /* | 
			
		
	
		
		
			
				
					
					|  |  |  |  * @Author: |  |  |  |  * @Author: | 
			
		
	
		
		
			
				
					
					|  |  |  |  * @Summary: Processes application protocol message which processes |  |  |  |  * @Summary: Processes application protocol message which processes | 
			
		
	
	
		
		
			
				
					|  |  | @ -92,7 +94,23 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler { | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		// Trees require special handling beyond an individual building
 |  |  |  | 		// Trees require special handling beyond an individual building
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					|  |  |  | 		if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)) |  |  |  | 		if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		{ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			// CHECK IF GUILD HAS A BANE DROPPED
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					|  |  |  |  |  |  |  | 			City city = ZoneManager.getCityAtLocation(building.getLoc()); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			if(city.getGuild().isNation() == true) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			{ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 				//nations cant abandon their tree
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					|  |  |  |  |  |  |  | 				ErrorPopupMsg.sendErrorMsg(player, "Nations Cannot Abandon Their Capital!"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 				return true; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			} | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			if(Bane.getBaneByAttackerGuild(city.getGuild()) != null) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			{ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 				ErrorPopupMsg.sendErrorMsg(player, "You Cannot Abandon Your Tree With An Active Siege!"); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 				return true; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			} | 
			
		
	
		
		
			
				
					
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					|  |  |  | 			AbandonAllCityObjects(player, building); |  |  |  | 			AbandonAllCityObjects(player, building); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		} | 
			
		
	
		
		
			
				
					
					|  |  |  | 		else |  |  |  | 		else | 
			
		
	
		
		
			
				
					
					|  |  |  | 			AbandonSingleAsset(player, building); |  |  |  | 			AbandonSingleAsset(player, building); | 
			
		
	
		
		
			
				
					
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